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September 28: 2001: I'm still alive - working a few hours per day on the Roller Coaster Simulator project. I think it's going to be a good one. I keep spending time playing with it when I should be working on it. One of the final problems was calculating centripetal forces for hills, dips and loops. The force for a body turning is inversely proportional to the radius being turned (e.g. cut the radius in half - double the force). The problem of determining the radius lead to this Math Topics page "Define a circle given 3 points" which tests the functions used in the Coaster project. September 16: Still sorting out emotions from Tuesday's tragedy. Mainly anger and frustration at those who would make us less free. Have they thought this all the way through? I think not. I spent a few days this week working on a QuickSort demo program that would explain itself as it sorted. As a result I understand the QuickSort algorithm pretty well, but not because of any program output. Too much text is as bad as none. Maybe an animated sort would be more instructive. Anyway, back to the drawing board on that project. Here's a Simple Gravity
Cart program written as a test-bed for a planned roller coaster
simulation. This cart knows how to accelerate downhill
and
September 6:2001: Borland has changed the link for downloading free D6 Personal. I just corrected the link in the August 30 posting. I managed to download 15 of the 140 mb, then cancelled to see if it would recover gracefully. Before I got back to it the link stopped working. They've changed the logon procedure and the download site still seems to be overloaded. Hope it means we're getting thousands of new Delphi users! September 5: 2001: Happy 1st Anniversary! Almost missed it but Delphi For Fun went online one year ago yesterday. 7000 home page visitors and 34,000 sessions, whatever those are, later, we're still going strong with a bigger backlog than ever. For what it's worth, here are the stats from the first year of operation. Now if only my net worth chart looked this good ... OK, back to trying to figure out why my new Delphi web program works fine locally but gives me an "Internal Server Error" when I try it here. (Update - Oops - since DFF is hosted on a Unix system, we're out of luck re running Delphi apps remotely, unless I find a Windows hosting service or get Kylix).
September 2, 2001: Here's another Martin Gardner invention - the Game of Hip, first published way back when everyone knew what the word "hipster" meant - as in "hipsters" avoid "squares". It's a two-player game with the objective not to complete 4 corners of any square with your tokens. This version supports both human and computer opponents. There's trick that makes it easy to win (or at least not lose, a tie is possible). But it is a fun mental geometrical exercise anyway. |
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